Tuesday, December 14, 2010

A big release

This past weekend I released some more new music onto YouTube. You can watch them here and here.

The first song is a remix of a fairly simple tune from SNES RPG 'Chrono Trigger'- the Derelict Factory. At that stage in the game you enter into a factory in the future which has basically run wild.

The remix module has the most technically advanced special effects that I have done thus far. The bass is run through a pair of 'thruzero' (phase shift) effects set to the absolute left and right pan positions. I found this effect by accident: when the phase amount and duration are set very small, it makes an effect which sounds like a combination of stereo-phasing and vibrato. The second advanced effect is the strings, which use a fixed rising frequency line combined with fluctuating the filter quantity to make the "fluttery" sort of sound. I will release the SKM file for this module shortly so you can download it.

I'm fairly certain that most people are going to find Outer Perspective boring- it isn't dance or party music, it doesn't even have any drums, and its fairly long. What it does do, however, is take you on a trip somewhere...out there. Its the sort of music that gets people like me excited and puts everyone else to sleep. About half my current collection of music from other artists also falls into this category (such as Optical Image, Ian Boddy, and Craig Padilla).

Outer Perspective is a fairly special module in that:
-It is the first module that I discovered instrument filters. These things are amazing built-in tools that really let you shape a sound in all sorts of interesting ways.
-It is the longest composition I have ever written (spanning 20 minutes total play time).
-It was edited, little by little, over a period of several years to become what it is. I have 5 backup copies of the module taken throughout its development life-cycle.

Everything I did after this song (which is SA260) is based on things that I learned in it- it really changed the way I compose, and I think shows what sort of features SkaleTracker added over previous generation trackers. If I do end up releasing a CD, Outer Perspective would probably be the title track of it.

Tuesday, November 16, 2010

Skale is back? WTF? Oh and here's a song!

After so many years of silence, something weird happened over at Skale.org: somebody resurrected SkaleTracker and made a flash version. Did I just say a _flash_ version of SkaleTracker? Yep, I kid you not! I discovered this whilst looking for the link to a song on modarchive. Speaking of which...

Almost exactly 8 years ago I wrote a song called Space Flight. I've now written a new song with a similar feel, and for the first time I've uploaded it to YouTube. I don't usually write demostyle tunes anymore, but I think this one shows off just what Skale improved upon so long ago.

Trying to get a screen capture video onto YouTube is a nightmare. Camstudio will not record audio, and it will not use any codecs other than the ones it is installed with (oh sure it *lists* them, and then goes "You want me to use that...thing? Forget it. Error.") Furthermore, Sony Vegas will not read the output files of all but one of the codecs available, and then when it does the video runs slower than the audio so they run out of sync. Rendering the final output is a roll of the dice: sometimes I get no sound (WMV), sometimes the video quality is so bad you see nothing more than a blur (AVI), sometimes the video flickers madly for no reason (also AVI), sometimes the output file is 2+ gigs per minute of video (MP2), sometimes YouTube can't read the file either (MP4), and sometimes you upload some random format nobody has ever heard of and get good results (M2T). For a project that should have taken maybe an hour at most, this was a frustrating all-day project. ARGH!!!!!

/rant

Anyways, if you liked the song and want to play around with it in SkaleTracker, you can download it here. Don't forget to get the effects pack which you can find elsewhere on this page or it will not work.

Friday, June 25, 2010

Astaroth rewrite

I have completed a Skale rewrite of the first level music from the Amiga game 'Astaroth, the Angel of Death'. However, I have not actually played the game, instead I heard this music from 'Headquarters', a Mechforce unit manager program which borrowed this tune. I believe at one point I heard a demo as well that used this specific tune, and the original tune can even be found on Aminet.

I intend to submit this one to Overclocked Remix. Their naming policy states that I cannot name my submission after the game, and since this tune reminds me more of futuristic Battletech I've decided to name it "Star League".

You can check out the MP3 version here, or if you want to see it you can download the source SKM here. (See blog description for information about SKM files.)

This is just a taste of what is to come, I'm on the verge of two big project releases sometime this year (I hope). I want each project to have somewhere around an hour's worth of music each before I release them.

Enjoy the music, TTFN!

Sunday, June 20, 2010

Beyond Dreams (remix)

In 2009, I did a remix of one of my all-time favorite modules by Sidewinder from way back when in 1994. You can download the MP3 here or check out the SKM if you want.

At the time, no piece of music I had previously done received anywhere near as much polishing as this one; I tried to make it sound as perfect as I could.

Some of my older work

Here are some of my older releases:
NameGenreRelease DateDownload MP3Download SKM
DriftingSpace9/2009N/ADownload
Rainy SundayJazz2/2008DownloadN/A
City of the AncientsFantasy3/2005DownloadN/A
Jungle AwakeningFantasy6/2005DownloadN/A
Island DaydreamAmbient/Jazz?/2004DownloadN/A
Summer LullibyChip?N/ADownload
CandylandChip8/2004N/ADownload

New Blog

*tap tap* Is this thing on? Oh uh...

I've decided to move from a static web page to a blog. My hope is that it will make adding content and comments possible. I don't think it will give me any information about what is getting downloaded though (if anything). I kind of liked my old page layout a bit better, but this blog thing is such a mess of div this will have to do for now.

I'll be posting what little progress I make here, and sometimes a little surprise too I suppose. But first, I'll need to make posts and transfer over my old releases from the original site.